
| ETCP Certifiable News: Fall 2021 |
LDI2021
Courses offering ETCP Renewal Credits at LDI2021
Be sure to sign in on the class sign-in sheets with your ETCP certification number to be eligible for renewal credits. Report your attendance.
L10 – Advanced Projection Design Solutions: Isodora
Date: November 19 – 9:30am to 5:30pm
Speaker: Meghan Stanford, Graduate Teaching Asst. at The Ohio State University
ETCP Credits: 3.5 credits
Class Limit: 20
Course Level: Advanced
Price, Level 1: 445.00
Price, Level 2: 545.00
Session Description:
Hands-on: Must bring own laptop with the most current pre-release version of Isadora installed and running*
Isadora is one of the most powerful and artist friendly media server platforms available to designers in today’s market. Isadora specializes in realtime manipulation of video and includes a straightforward and robust cueing method for playback of content and realtime effects. This course is designed to introduce new users to the basics of programming and best practices when using Isadora in a professional setting. Learn Isadora's basic user interface and introduces methods of playback, live-video, control, and interactivity.
*PC version will be supported in the class! Taught on a Mac.
Target Audience: media and projection designers; the creative staff of professional venues; interactive media artists
L11 – Projection Content Creation: The Basics
Date: November 20 – 9:00am to 1:00pm
Speaker: Meghan Stanford, Graduate Teaching Asst. at The Ohio State University
ETCP Credits: 2 credits
Class Limit: 20
Course Level: Beginner
Price, Level 1: 225.00
Price, Level 2: 275.00
Session Description:
Hands-on: Must bring own laptop with a current version of Adobe Photoshop CS installed and running*
This course is designed to give students or professionals with little to no experience in working with digital imagery a primer in creating content for projection/media design. This introductory session will cover the following topics: understanding resolution and image formats, using layers and transparency, basic image editing and manipulation, and best practices for workflow management.
*Software to be used:
A current version of Adobe Photoshop installed and running (CS5, 5.5, or 6 will be sufficient for the class, but there have been changes to the overall look and feel of the software.)
Target audience: Targeted towards those who want an introduction to some of Photoshop’s most powerful and fundamental tools from the professional media and projection designer’s point of view.
L12 – TouchDesigner Software Training: Basic
Date: November 15 to 16 – 9:30am to 5:30pm (TWO DAYS)
Speaker 1: Elburz Sorkhabi, Co-Founder of The Interactive & Immersive HQ
Speaker 2: Dylan Roscover, Designer-Founder at TEC
Speaker 3: Aristotle Roufanis, Creative Technologist at Worksofar
ETCP Credits: 3.5 credits/each day attended
Class Limit: 24
Course Level: Beginner / Intermediate
Price, Level 1: 695.00
Price, Level 2: 795.00
Session Description:
Hands-on training with Derivative's TouchDesigner software for interactive media. This course focuses on an overview of working with TouchDesigner, a node-based programming environment used in media installations, live events, museums, and for media servers internationally. This workshop will introduce you to TouchDesigner and get you creating interactive applications even if you have no prior experience with node-based programming environments. Topics covered will include real-time compositing, audio-reactive content, generative 3D geometry, interactive particle systems, working with sensors, and outputting to screens and projectors. Students should bring their enthusiasm to learn a new tool.
L13 – Realtime Venue Previz with Unreal and TouchDesigner
Date: November 19 – 9:00am to 1:00pm
Speaker 1: Dylan Roscover
Speaker 2: Elburz Sorkhabi
Speaker 3: Aristotle Roufanis
ETCP Credits: 2 Credits
Class Limit: 24
Course Level: Beginner
Price, Level 1: 225.00
Price, Level 2: 275.00
Session Description:
This course will focus on creating dynamic lighting and environment previz using a combination of Unreal Engine and TouchDesigner, as well as importing a 3D model into Unreal, configuring virtual DMX instruments, and controlling them in real time from TouchDesigner. Students will leave with an understanding of how Unreal Engine works with DMX fixtures, how to control virtual instruments, and how to plan addressing and patching before getting to the venue.
L15 – Console Free Lighting Design with Touch Designer
Date: November 20 – 9:00am to 1:00pm
Speaker 1: Aristotle Roufanis
Speaker 2: Elburz Sorkhabi
Speaker 3: Dylan Roscover
ETCP Credits: 2 credits
Class Limit: 24
Course Level: Intermediate-Advanced
Price, Level 1: 225.00
Price, Level 2: 275.00
Session Description:
TouchDesigner is considered one of the most powerful and cost-effective media servers, show control platforms, and lighting controllers. At the same time, it requires you to build a lot of your own tools and workflows. This course guides you on your path to using TouchDesigner as a control surface, cue system, or virtual lighting desk. You’ll learn high-level design principles, work through step-by-step builds of common workflows, and explore existing TouchDesigner tools and how they can greatly increase your development speed!
L16 – XR & Virtual Production: Creating Immersive Experiences
Date: November 20 – 2:00pm to 6:00pm
Speaker 1: Aristotle Roufanis
Speaker 2: Elburz Sorkhabi
Speaker 3: Dylan Roscover
ETCP Credits: 2 credits
Class Limit: 24
Course Level: Beginner / Intermediate
Price, Level 1: 225.00
Price, Level 2: 275.00
Session Description:
Extended Reality and Virtual Productions are two of the hottest topics in broadcast and immersive experiences. At the center of many of these experiences are a combination TouchDesigner, Unreal Engine, and Notch. These three softwares deliver each of their strengths to a project, whether it’s TouchDesigner unlimited flexibility and hardware integrations, Unreal Engine’s high-end rendering, or Notch’s rapid content creation workflows. In this course, take a dive into architecting XR or virtual production pipeline as well as how to set up these projects in practice.
L17 – Introduction to Resolume Arena
Date: November 17 – 9:30am to 5:30pm
Speaker: Price Johnson, Associate Professor of Theatre: Lighting, Sound and
Projection Design; Director of Theatre at Colorado State University
ETCP Credits: 3.5 credits
Class Limit: 16
Course Level: Beginner / Intermediate
Price, Level 1: 445.00
Price, Level 2: 545.00
Session Description:
Learn the basics of the Resolume Arena 7 Media Server / VJ Software. This exciting software is powerful, intuitive, and approachable. Explore its many uses from nightclubs, theatre and music production. This “hands-on” course covers the basics and includes techniques in input/output mapping, masking, programming, compositing, MIDI control, content creation/generation, live production, and audio/video syncing techniques. Students must bring own laptop.
L18 – Carbon for Unreal (Beginner)
Date: November 17 – 9:00am to 1:00pm
Speaker: David Perkins, Chief Visionary at Imaginary Labs
ETCP Credits: 2 credits
Class Limit: 12
Course Level: Beginner
Price, Level 1: 225.00
Price, Level 2: 275.00
Session Description:
Carbon for Unreal is a professional plugin for Unreal Engine which enables users to design and visualize Entertainment lighting and stages at the highest caliber. In this course you will learn Unreal Engine fundamentals, step by step workflows for starting your design in Unreal Engine, and how to convert from common industry applications such as Vectorworks, Cinema4D, Autocad and more.
Session Highlights:
• Game Engine Philosophies and terminology
• Unreal Engine interface overview
• Configuration and best practices
• Deep dive into visualization-centric concepts
• Carbon for Unreal Pipelines
• Advanced Blueprint control with DMX
• Open Discussion on the future of Entertainment Design and Visualization
Students will receive a 30-day trial license of Carbon for Unreal Design Edition at start of the class.
L19 – Carbon for Unreal (Beginner)
Date: November 17 – 2:00pm to 6:00pm
Speaker: David Perkins, Chief Visionary at Imaginary Labs
ETCP Credits: 2 credits
Class Limit: 12
Course Level: Beginner
Price, Level 1: 225.00
Price, Level 2: 275.00
Session Description:
See L18 for session description.
Hands-On Media Server Training
L22 – Introduction to disguise
Date: November 16 – 9:30am to 5:30pm
Speaker: Vickie Claiborne, Training Manager - Americas at disguise.
ETCP Credits: 3.5 credits
Class Limit: 10
Course Level: Basic / Intermediate
Price, Level 1: 445.00
Price, Level 2: 545.00
Session Description:
In this one-day introductory class, attendees will get a first-hand introduction to the disguise software. This include setting up a new project, mapping content to surfaces, timeline sequencing, and assigning content to outputs.
L23 – Introduction to disguise
Date: November 17 – 9:30am to 5:30pm
Speaker: Vickie Claiborne, Training Manager - Americas at Disguise.
ETCP Credits: 3.5 credits
Class Limit: 10
Course Level: Basic / Intermediate
Price, Level 1: 445.00
Price, Level 2: 555.00
Session Description:
See L22 for session description.
Lighting Console Training
L24 – grandMA3 Pro Beginner (Two Days)
Date: November 15 to 16 – 9:30am to 5:30pm (Two Days)
Speaker: To be determined
ETCP Credits: 3.5 credits/each day attended
Class Limit: 8
Course Level: Beginner
Price, Level 1: 695.00
Price, Level 2: 795.00
Session Description:
This course is designed for programmers who have little to no experience with MA Lighting consoles, or for people new to lighting programming in general. It covers the basics of views, attribute manipulation, patching, groups, presets, sequences, executors, and phasers. It provides a comprehensive understanding of the fundamentals of programming the grandMA3 software. Presented by ACT Entertainment.
All registrants are strongly encouraged to complete the free grandMA3 Pro Beginner Pretest (https://academy.actlighting.com/grandma3-pro-beginner-pretest/519529 ) first. If you do not score at least 85% on this test, we strongly recommend reviewing the free grandMA3 Prerequisite (https://academy.actlighting.com/grandma3-prerequisite) course before attending a grandMA3 Pro Beginner class. The class will assume some underlying knowledge of the topics covered in the Prerequisite course, and may not have time to review all of these basics.
L25 – grandMA Pro Conversion
Date: November 17 – 9:30am to 5:30pm
Speaker: To be determined
ETCP Credits: 3.5 credits
Class Limit: 8
Course Level: Intermediate
Price, Level 1: 445.00
Price, Level 2: 545.00
Session Description:
This course is designed for avid grandMA2 programmers who are transitioning to grandMA3. It covers grandMA2 to grandMA3 differences in hardware layout, general navigation, 3D, selection, phasers, layouts, timecode, networking and more. This course is designed to help a programmer become familiar with these key differences.
L26 – grandMA Pro Conversion
Date: November 18 – 9:30am to 5:30pm
Speaker: To be determined
ETCP Credits: 3.5 credits
Class Limit: 8
Course Level: Intermediate
Price, Level 1: 445.00
Price, Level 2: 545.00
Session Description:
This course is designed for avid grandMA2 programmers who are transitioning to grandMA3. It covers grandMA2 to grandMA3 differences in hardware layout, general navigation, 3D, selection, phasers, layouts, timecode, networking and more. This course is designed to help a programmer become familiar with these key differences.
L27 – grandMA
Date: November 16 to 18 – 9:30am to 5:30pm (Three Days)
Speaker: To be determined
ETCP Credits: 3.5 credits/each day attended
Class Limit: 8
Course Level: Intermediate-advanced
Price, Level 1: 795.00
Price, Level 2: 895.00
Session Description:
This course is designed for programmers who already have an understanding of the fundamentals of the grandMA3 software. It goes into a more in-depth understanding of patch, 3D, DMX tools, groups, presets, phasers, cue functionality, syntax, timecode, layouts, networking, and more. (This course should not be taken by someone who has not already completed the Conversion or Beginner courses, or who has not already spent several months actively using grandMA3 software.)
All registrants are strongly encouraged to complete the free grandMA3 Pro Intermediate Pretest (https://academy.actlighting.com/grandma3-pro-intermediate-pretest/519516 ) first. If you do not score at least 85% on this test, we strongly recommend taking a grandMA3 Pro Beginner (or grandMA3 Pro Conversion) course first, before attending a grandMA3 Pro Intermediate class. The class will assume some underlying knowledge of the topics covered in the Beginner (or Conversion) course, and may not have time to review all of these basics.
L28 – Creative Control of the Hog4 Lighting Console
Date: November 18 – 9:30am to 5:30pm
Speaker: Chris Muenchow, High End Systems
Speaker 2: Matt Smith, Assistant Professor of Practice at UT Austin
ETCP Credits: 3.5 credits
Class Limit: 25
Course Level: All Levels
Price, Level 1: 445.00
Price, Level 2: 545.00
Session Description:
A hands-on light lab experience where participants learn how to take creative control of the Hog4 lighting console from a variety of external devices. Participants will explore a variety of input devices including but not limited to motion, piezoelectric and capacitive sensors. Step by step instruction will be provided, allowing participants to construct, connect and execute a variety of unique and creative input devices. Participants are encouraged to bring their own PC laptop (windows), but this is not a requirement.
L29 – Strand Neo Console Training
Date: November 17 – 9:30am to 5:30pm
Speaker: Bobby Harrell, Business Development Manager at Strand Lighting
ETCP Credits: 3.5 credits
Class Limit: 8
Course Level: All Levels
Price, Level 1: 445.00
Price, Level 2: 545.00
Session Description:
Advance your Neo console knowledge with this comprehensive training course. Designed to take the entry level user to the next level of theatrical lighting control. Learn about Patch Labeling, Advanced Relay Control, Selection Shortcuts, using Presets and customizing Palettes, the use of Profile FXs, Advanced Cue Timing, Custom Monitor Layout, Shortcuts and an entry into the world of Matrixes. This course will take any basic level user to the next level of understanding for Neo’s operation for theatrical lighting control.
This course is geared toward users for schools, theatre, music events, dance, opera, meetings, assemblies, House of Worship services, TV studios and more.
L30 – Strand Neo Compact 10 Console training
Date: November 18 – 9:30am to 5:30pm
Speaker: Bobby Harrell, Business Development Manager at Strand Lighting
ETCP Credits: 3.5 credits
Class Limit: 8
Course Level: All Levels
Price, Level 1: 445.00
Price, Level 2: 545.00
Session Description:
Learn the basics of Neo software on the Neo Compact 10 console. Get up to speed on basic theatrical lighting control quickly and simply. This training covers all basic operation for Neo software and is oriented toward new users on the Neo Compact 10 console. Learn the basics of Patching, Channel Control, Cue creation and editing, Groups, Submasters and effects using the powerful FX library of profile FXs.
This course is geared toward users for schools, theatre, music events, dance, opera, meetings, assemblies, House of Worship services, TV studios and more.
L31 – Lighting Programming Summit
Date: November 19 & 20 – 2:00pm to 5:00pm (Two Days)
Speaker: Luther Frank, Founding Partner at Sovereign Candle Collective
During the Pandemic, Luther helped create the Sovereign Candle Collective to bring together designers from across the industry to build new and exciting experiences. He is honored to take over Brad Schiller’s Art of Programming lecture series as well as present this new Live Programming Summit with his colleagues at SCC. www.sovereigncandle.com
Speaker 2: Brandon Gauthier
Speaker 3: Wes Richter
Speaker 4: Kent Sprague
Session Description:
Intro: This two-day seminar and workshop covers live lighting programming across multiple industry-leading consoles. Experts will provide hands-on demonstrations of their skills, methods, and insights into their programming language of choice. They will also share career building and networking advice to those new at navigating this highly in-demand field. New programmers should be ready with their best questions and ideas, and potentially be ready to show off their skills in front of their peers. Experienced designers and programmers are encouraged to participate as well, and come meet the up-and-coming talent across our industry.
Day 1: Battle of the Busk
Friday, November 19, 2:00 to 5:00pm
Level: Beginner-Advanced
Required Materials: Personal show file for console of choice.
Come see the competition we’ve all been waiting for: Watch five top programmers compete live in a friendly busking competition. grandMA, EOS, Hog, ChamSys, and Avo consoles will all share the same lighting rig, as a DJ plays them through their sets in a back-to-back demonstration of their skills. We’re letting the best finally take the hot seat like they’ve always wanted, and can’t wait to see what they’ve got.
After the show, our competitors will host a talkback. They will cover the workflow of their console language, their strategies for fast paced and difficult environments, and swap stories of how they’ve built their skill sets as well as their careers. After sharing thoughts and advice, they’ll conduct an open Q&A from the audience.
Once the session has ended, all participants are welcome to stay and play with the rig. Meet your favorite programmer, and talk shop with the console and lights right there at your fingertips.
Day 2: Cue4Me
Saturday, November 20, 2:00 to 5:00pm
Level: Beginner-Advanced
(Live participants chosen first come first served, followed by a waitlist. Approximately 15 will be chosen.)
Required Materials: Personal show file for console of choice.
Come put your programming knowledge to the test under the direction of industry leading designers. Using the same lighting rig and console options from the day prior, participants will have the opportunity to work live with a designer, taking direction, building looks, openly sharing strategies and methods for getting the work done out in the field. Professionals from all segments of our industry; theatre, film, and live music will all be present to offer their unique perspectives on programming workflow and philosophy.
As an audience member, you will have a bird’s eye view of the actual programming, as well as a live audio feed of the conversation between designer and programmer. This session will provide perspective into the working relationships shared out in the field, as well as technical tricks and tips from the best to help develop your own programming skills. After the session has ended, attendees are invited to stay and continue their shared education on the consoles of their choice, meet the designers and programmers who participated, and have fun with the now free to use lighting rig until LDI doors close.
ETCP Credits: 1.5 credits/each day attended
Class Limit: 100
Course Level: All Levels
Price, Level 1: 445.00
Price, Level 2: 545.00
L32: grandMA Conversion Course (en espaƱol)
Same as session L25, but in Spanish
ETCP Credits: 0.5 credits per hour
L48 – Ethernet for Entertainment
Date: November 18 – 9:30am to 5:30pm
Speaker: Javid Butler, Consultant at hc/lambda
As a Certified Measurement & Verification Professional, Javid is responsible for M&V activities through the application of appropriate statistical and load research techniques to measure and verify load reduction impacts resulting during demand response events from residential and commercial programs. His passion led him to the research and analysis of machine learning techniques and relevant frameworks available to implement progressive and cost-effective analytical tools.
ETCP Credits: 3.5 credits
Class Limit: 40
Course Level: All Levels
Price, Level 1: 445.00
Price, Level 2: 545.00
Session Description:
Essential Ethernet training: This popular annual class is the best place to learn (or begin to learn) everything you need to build an Ethernet network for lighting control, as the industry is transitioning from DMX-512 to Ethernet in many instances. Learn about copper cable and RJ-45 connectors, fiber optic cable and connectors. Learn about testing cables and cable certification. Learn about configuring an Ethernet switch and the basics of programming a switch. Learn about network system design and equipment selection, protocol converters, and theatrical lighting control protocols such as sACN and RDMnet.
Target audience: Anyone in the lighting or entertainment industry working with Ethernet, cabling/fiber
L49 – How To Control LED with Video or DMX
Date: Saturday, November 20 – 9:00am to 1:00pm
Speaker: Solveig Busler, Executive Board Member at Schnick Schnack Systems
ETCP Credits: 2 credits
Class Limit: 25
Course Level: All Levels
Price, Level 1: 195.00
Price, Level 2: 250.00
Session Description:
A four-hour exploration of the differences between hardware and software pixel-mapping and also how to control LED with video or DMX.
L50 – Using Digital Storage Library, Evernote, and Google Suite
Date: November 19 – 1:00pm to 3:00pm
Speaker: Rohan Garricks
ETCP Credits: 1 credit
Class Limit: 50
Course Level: All Levels
Price, Level 1: 125.00
Price, Level 2: 150.00
Session Description:
Using Digital Storage Library and file organization structure, this course shows tips and tricks for organizing files and folders as well as a detailed look at the use of Evernote and different products within the Google Suite. Learn how to use such free digital storage technologies to support working as a project manager/content creator for everything from multimillion-dollar projects in themed entertainment to the cruise ship industry. Plus: tips for quick and efficient ways to use digital storage and how to have these feed your creative process.
LDInnovation™ Conference
The lighting world is back, and it's time to shake off that rust! At LDI2021, lighting designer and programmer Luther Frank continues the tradition of Brad Schiller and Vickie Claiborne's classic seminar, providing a diverse panel of experts from across the industry. A primer for all things programming, these sessions are your essential core training at LDI and the perfect follow up to the hands-on lighting console training earlier in the week. Additionally, Sovereign Candle Collective is expanding the fun with two days at the Live Programming Summit, bringing the lessons of the seminar into a hands-on and energetic experience.
Session Availability:
All LDInnovation badges and conference six packs.
The Art of Programming: Lighting Consoles
C01 – Mastering the Fundamentals
Date: November 18 – 9:00am to 10:30am
Moderator: Luther Frank, Founding Partner at Sovereign Candle
ETCP Credits: 0.75 credits
Session Description:
Learn how experts organize information across consoles: fixtures, groups, palettes, cues, views, and much more. Explore the theory and relationships behind designers, programmers, and all the data and responsibilities they share. Perfect for new programmers or to brush up your skills.
C02 – Advanced Concepts
Date: November 18 – 11:00am to 12:30pm
Moderator: Luther Frank
ETCP Credits: 0.75 credits
Session Description:
This session takes fundamentals into show creation process. Industry professionals examine the myriad of productions and how each can operate differently. They cover cuelists, busking, magic sheets, macros, as well as advanced tricks and stories of how they got it done.
C03 - Mastering Effects, Pixel Mapping, Networking, and Non-Traditional Programming
Date: November 18 – 1:30pm to 3:00pm
Moderator: Luther Frank
ETCP Credits: 0.75 credits
Session Description:
Explore the equally simple and complex nature of effect building. Learn how experts create stunning looks using basic math, selections, offsets, spreads, and clever thinking. We also cover the networking knowledge every programmer needs, as well as touching on the strange and unique requests we're often asked to fill in the ever-evolving world of live design.
The Art of Programming: Media Servers
Master programmer, Vickie Claiborne, Training Manager - Americas at disguise, takes us on a full-day exploration of programming for media servers. From the role and tasks of a media server programmer to control via DMX, show organization, and the building of cues to show operation, busking, and system integration to name but a few of the topics to be covered in four sessions dedicated to successful media server programming.
C05 - Intro: Discussion About the Role and Responsibilities of a Media Server Programmer
Date: November 19 – 9:00am to 10:30am
Moderator: Vickie Claiborne
ETCP Credits: .75 credits
Panelist 1: Abril Gamez, Video Engineer at Allure Productions
Panelist 2: Ruben Laine, Chief Nerd at Creative Integration Studio
Panelist 3: Kyle Means, Video and Lighting Technologist at Visional Pro
Session description:
Session C05 will cover topics to include:
• What is a media server? Examples of types of applications for how media servers can be used.
• Should the lighting programmer also program video?
• How much knowledge about video gear, content creation, and video terminology do you need (resolution, codecs, etc...)?
• Content Management - How do you stay organized?
C06: Console Setup for Lighting Programmers
Date: Friday, November 19, 11:00am to 12:30pm
Speaker: Same moderator and panelists as C05.
ETCP Credits: .75 credits
Session C06 will cover topics to include:
• Why do we want to control a media server via DMX?
• When controlling via DMX what are the important things you need to do to prepare for programming?
• Useful Building Blocks
• Groups & Layouts
• Presets/Palettes
• Macros
• Building Cues
• Layer Structuring
• Tracking
• Effects
C07: Show Operation
Date: Friday, November 19, 1:30pm to 3:00pm
Speaker: Same moderator and panelists as C05.
ETCP Credits: .75 credits
• Different shows need different approaches.
• When do you decide to use manual cues or timecode triggers? Pros & cons of each?
• Tips for busking a show.
• Specific show examples from panelists.
C08: System Integration: Interfacing with External Devices
Date: Friday, November 19, 3:30pm-5pm
Speaker: Same moderator and panelists as C05.
ETCP Credits: .75 credits
• Managing Video Inputs: Do you do the input switching or do you hand that off?
• Video over Ethernet pros/cons.
• Other types of server control (OSC, MIDI, MSC, Timecode, Timeline).
• Interfacing with render engines (Notch, Unreal, Unity) integration.
• Camera Tracking/Motion Capture/Automation.
CFX @ LDI2021
Get divine inspiration for your house of worship in these sessions curated by CFX especially for LDI. New technologies are on the horizon, and you’ll be up-to-date and in-the-know. Pertinent information for all industry professionals as these principles translate to permanent and temporary installations.
Session Availability:
All LDInnovation badges and conference six packs.
CFX01 – Storytelling through Light and Video
Date: November 18 – 11:00am to 11:30am
Speaker: Tupac Martir, Artist and Founder of Satore Studio
ETCP Credits: .25 credits credits
Session Description:
Labelled as a ‘light magician’ by Wallpaper and described by Vogue as ‘the visual designer and creative director behind some of the most important events in the world’. Tupac Martir is here to talk about how he and his team of creatives at Satore Studio, bring brands and ideas to life through captivating experiences resulting in images everyone can relate to, such as the digital projection campaign Hik+ that was created in partnership with Johnnie Walker in Mexico City. Satore Studio’s piece titled ‘Eriya’ for Saatchi Galleries ‘Beyond the Road’ Exhibition— in which “holographic” dancers were made in order to create an immersive walk-in album for music pioneer James Lavelle (UNKLE). With this in mind, Martir will discuss how storytelling through light and video can help houses of worship further their reach across communities and create richer experiences.
CFX02 – Wireless DMX: How to Set Up, the Do’s and Don’ts, and Troubleshooting When Things Go Wrong
Date: November 18 – 2:00pm to 3:00pm
Speaker: Stephen Ellison, Technical Sales at The Light Source
ETCP Renewal Credits: .5 credits
Session Description:
Getting DMX to your fixtures can sometimes be just impossible with wire. When that happens, wireless comes in to save the day. This session will go through the process of deciding when to go wireless. Once the decision is made, then you’ll learn what you need to know for a successful installation. Last, we will discuss what to do when it doesn’t work
CFX05: Mixing for Streaming
Date: November 20 – 11:00am to 12:15pm
Speaker: Samantha Potter, Senior Editor at ProSoundWeb and Manager of
Commercial Audio at Allen & Heath USA.
ETCP Credits: .5 credits
Session Description:
Many audio engineers specialize in either front of house mixing or broadcast/stream mixing. Only recently have we begun blending these two worlds in the house of worship market. Suddenly, audio engineers, techs, and volunteers need to understand and design an audio system for streaming. To make things more complicated, the techniques used for live rooms do not translate well into the world of streaming. So how do we translate our mixes from acoustic to the web? What pitfalls do we need to be wary of? In this session, learn the techniques to achieving a quality broadcast stream for your services.
C12: Systems Integration Documentation with Vectorworks’ ConnectCAD
Date: November 19, 9:00 to 10:30am
Speaker: Jim Woodward, Senior Entertainment Product Specialist at Vectorworks
ETCP Credits .75 credits
Session Description:
Attendees will explore how ConnectCAD, our latest add-on module of Vectorworks Spotlight and Designer, allows for the design and coordination of complex integrated systems for permanent and temporary installations — perfect for AV integration, event production technology, broadcast operations, or just about any connected system. Discover how ConnectCAD can save you time and money by helping you build a more efficient workflow and establishing better communication during the design and documentation phases of the project.
C13: Previsualization and Rendering Tips and Tricks
Date: November 20, 9:00 to 10:30am
Speaker: Brandon Eckstorm
ETCP Credits: .75 credits
Session description:
This 90-minute seminar will focus on correctly setting up a file in Vectorworks with a focus on modeling techniques. A look at all Vision settings and how each affects the scene to improve the look and performance. Attendees will also learn how to correctly set up and work with video inputs, DMX transforms, emissive mesh objects, and GDTF/MVR.
C14: Corporate Lighting: Pre-Production Deep-Dive—Details That Set You and Your Team Up for Success
Date: Friday, November 19, 1:30pm to 3:00pm
Speaker: Tyler Frank, Lighting Director at Everlast Productions
ETCP Credit: .75 credits
Session description:
A step-by-step deep dive into the best practices for pre-production procedures, workflows, and strategies for live events that are guaranteed to streamline processes and improve upon communications amongst your team. This course covers the journey of a client's proposal to create an out-of-the-box experience while staying within the budget. Practical tips and tricks to speed-up the load-in and execution of live events before ever walking into the venue. How to pre-pro fixtures, cabling, consoles, and paperwork in a way that leads to structured success.
C15 - The Lighting Designer's Brain: Creative Impulses and Decision-Making
Date: Friday, November 19, 3:30pm to 5:00pm
Moderator: Cat Tate Starmer, Lighting Designer/Lecturer at Rutgers University
ETCP Credits: .75 credits
Speaker 1: Jeanette Oi-Suk Yew, Lighting and Projection Designer
Speaker 2: Donny Jackson, Head of Technical Theatre & Design at Cypress College
Speaker 3: Burke Brown, Set and Lighting Designer
Session description:
This panel discussion explores the psychology and physiology of artistic thinking and decision-making. The panelists will consider the questions: How do artists make novel associations? Can we strengthen our creative impulses? Building on these ideas, we’ll discuss how artistic decisions are made both intuitively and through rational thinking, and brainstorm how lighting designers can best prepare themselves to make split-second decisions while still being receptive to the spontaneity of collaboration.
Rigging and Production Techniques
C30: Jobsites: Truss Structures Engineering Basics
Date: Thursday, November 18, 11:00am to 12:30pm
Speaker 1: Jeff Reder P.E., S.E., Principal/Owner, at Clark Reder
Speaker 2: Elmer Veith, Head of Sales and Training at Reliable Design Services
ETCP Credits: 1.5 credits
Session description:
Truss structures are more prevalent than ever before. They are also getting bigger and supporting more weight than ever. Just because they all look the same and follow the same basic principles doesn't mean they are all designed or engineered the same way. This session will look at different truss structures and explore the different ways rigging and environmental challenges can be tackled. We will also look at case studies of structures gone wrong in an effort to understand why and how the situations could have been prevented.
C31: Rigging Math: Practical Bridle Math
Date: Thursday, November 18, 1:30pm to 3:00pm
Speaker: Tracy Nunnally, Owner at Vertigo
ETCP Credits: 1.5 credits
Session description:
Learn the basic steps and mathematical equations for creating a bridle using stock pieces of rigging steel, and calculating the tension on each leg, as well as the horizontal and vertical forces on the points.
Audience: Riggers of all ranks can benefit
Objectives: By the end of this workshop, an attentive person should be able to: a) calculate the exact pieces of stock rigging steel needed to create a bridle that will hit an exact point, b) calculate the tension on each leg of the bridle, and c) calculate the vertical and horizontal forces placed on the rigging anchor by the load as passed through the bridle.
C32: Jobsites: Elevated Work Platforms Codes Update
Date: Friday, November 19, 11:00am to 12:30pm
Speaker: Ethan Gilson, Owner at Entertainment Rigging Services
ETCP Credits: 1.5 credits
Session description:
As of June 2020, ANSI Aerial and Scissor lift standards were modified to reflect changes to the way elevated work platforms were being used and classified. It is important for companies and technicians to understand the new standards and comprehend the effects on how we use them in the workplace. This session will cover the new standards and how technicians will have to change their way of thinking of how these very common jobsite tools are used.
C33: The Truth About Truss Deflection: It’s Past Time to Know the Truth
Date: Friday, November 19 - 1:30pm to 3:00pm
ETCP Renewal Credits: 1.5 credits
Moderator: Keith Bohn, Prolyte Business Dev. Dir. at Area Four Industries America
Speaker 1: Jeff Reder, Principal at Clark-Reder Engineering-
Speaker 2: Brent Armstrong, CEO at Alpine Rigging
Speaker 3: Will Todd, COO at Tomcat USA
Session description:
Historically, US aluminum truss manufacturers have published loading data that has been limited by a theoretical ratio. This limit is not based on any applicable code or standard, and is not truly indicative of the structural capability of a given truss span. This session will discuss the history of this limit, what non-US manufacturers tend to publish, and how some industry leaders are moving forward to re-educate users to safely maximize truss capacities.
Session take-aways:
• Many truss loading tables are unnecessarily limited by deflection.
• While deflection is critical for some applications, is it not a critical factor in the structural performance of a truss span.
• A clearer and unfiltered understanding of deflection can lead to greater efficiencies with truss while still maintaining the same level of safety.
C34: Rigging Math: Load Distribution Across a Truss or Beam
Date: Friday, November 19 - 3:30pm to 5:30pm
Speaker: Tracy Nunnelly, Owner at Vertigo
ETCP Credits: 2 credits
Session description:
Learn the basic steps for determining how much of a given point load or distributed load will translate to each of the supporting points on either side of the load. Time allowing, loads on a cantilever will also be covered.
Audience: Riggers of all ranks can benefit
Objectives: By the end of this workshop, an attentive person should be able to: a) calculate the exact force placed on each rigging point by a point load placed between the points, b) calculate the exact force placed on each rigging point by a distributed load placed between the points, c) perform the calculations for complex systems including multiple point loads and distributed loads sharing the same span.
C35: Jobsites: Fall Protection
Date: Saturday, November 20 - 1:30pm to 3:00pm
Speaker: Eric Rouse
ETCP Credits: 1.5 credits
Session description:
Technicians who work at height know that some form of fall protection must be used. One of the common issues seen on the jobsite is the lack of awareness of the options that exist for workers to use. Showing up with a harness and lanyard doesn't mean that you are compliant, and it doesn't mean they are the right tools for the job. In this session we will look at the different options available to technicians who work at height in different venues with varied fall protection systems.
C36: Rigging Math: Ultimate Failure! A Conversation About Design Factor
Date: Saturday, November 20 - 3:30pm to 5:00pm
Speaker: Tracy Nunnally, Owner at Vertigo
ETCP credits: 1.5 credits
Session description:
Description: Learn the relationship between design factor, breaking strength, and working load, and how to include strength reduction factors and load increase factors. We will also review breaking strengths of common rigging hardware, and learn how to make informed choices when selecting rigging equipment.
Audience: Riggers of all ranks can benefit
Objectives: By the end of this workshop, an attentive person should be able to: a) use the formula to calculate a design factor, breaking strength, or working load for any given rigging situation, b) use strength reduction factors and load increase factors to adjust the data, and c) select rigging equipment of appropriate strengths for the application.